APA
Lupiani, . (2026). Procedural Content Generation for Games: Automate 3d Asset & Environment Creation With Blender Python & Geometry Nodes. USA: Apress.
Chicago
Lupiani, . 2026. Procedural Content Generation for Games: Automate 3d Asset & Environment Creation With Blender Python & Geometry Nodes. USA: Apress.
Harvard
Lupiani, . (2026). Procedural Content Generation for Games: Automate 3d Asset & Environment Creation With Blender Python & Geometry Nodes. USA: Apress.
MLA
Lupiani, . Procedural Content Generation for Games: Automate 3d Asset & Environment Creation With Blender Python & Geometry Nodes. USA: Apress. 2026.